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gameClient currently loads games with fetchGame(), if not specified all 200 games will be fetched. gameClient will check if game is located in localstorage, and not fetch from database if true. Otherwise the database is called. Localstorage will update every 12 hours with a new call to the database.
Searchpage uses fetchGame() to load all games, shows 12 games on one page, and has a functional pagination bar.